Community performance report

In Death

By \ (O_O) / · Sep 30, 2026

Runs well
Platform
VR (standalone)
Refresh rate
72 Hz
Steam Frame version
0.3.0
Motion Smoothing
Not needed
Compatibility override
6

Notes

add this to option: OPENSSL_ia32cap=~0x20000000 %command%

use proton 6 (The old Proton is probably better.)

Honestly, I'm not sure if it's fair to say it "runs well." The controller button layout is weird, and the screen keeps shaking slightly the whole time. But I don't think it's impossible to beat the boss. Probably.

Comments

0

Sign in to join the discussion.

No comments yet. Start the conversation!

What is Motion Smoothing?

When a VR game can't keep up with the headset's refresh rate, Motion Smoothing fills the gaps by generating in-between frames from the last frame and your latest head movement. Head tracking stays smooth, but you may notice wobbly edges, ghosting on moving objects, or judder during fast motion.

Toggling it on the Steam Frame

Motion Smoothing is set in the settings, either for all games or for a single game. It has two options:

  • Off - never generates frames.
  • On - generates frames.

For your report, choose "Needed" if the game only felt playable with Motion Smoothing doing the work.